Ian Martin has revised his 2005 Hardwar plans. From the
Captain Zedo forums:
Plans for HW 2005:-
1) UIM.05 will be out soon, just fixing a few glitches. This is a bug fixing patch.
2) UIM.06 will have:-
New Moth (Ghost).
Optimised link code, and latest DirectPlay interfaces
Some AI fixes.
Conversion of existing textures to raw BMP files.
Realistic target - late Feb 2005
3) The planned XML save is shelved for the moment; the considerable work involved does not justify the effort, compared to the link game etc.
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