Plans for HW 2005:-
1) UIM.05 will be out soon, just fixing a few glitches. This is a bug fixing patch.
2) UIM.06 will have:-
New Moth (Ghost).
Optimised link code, and latest DirectPlay interfaces
Some AI fixes.
Conversion of existing textures to raw BMP files.
Realistic target - late Feb 2005
3) The planned XML save is shelved for the moment; the considerable work involved does not justify the effort, compared to the link game etc.
Thursday, January 13, 2005
Ian Martin has revised his 2005 Hardwar plans. From the Captain Zedo forums:
Posted by [ATFW]Beth at 7:29 PM