A quick update:-
The clicking bug is fixed.
The W buffering is done.
The navigation problem from Alpha to Haven is fixed.
New grafix added.
Compression added to large outgoing link packets. Still testing, a random sample compression rate is 17% (lots of same bytes!) to 92%.
More to do on the link game.
Need to be able to build Hardman.
I hope to have it out to beta test in early October now. I plan to let 6 people have it for 2 weeks, longer if a fatal problem shows up.
Who'd like to test it? The first 6 private messages with an email address are welcome to help.
If you have time to test, be sure to check out the thread at Captain Zedo's.
1 comment:
thats a great patch man but what i really think you should do is make a list of online games(ip. adresses)
so that we can acually get online insted of playing against a crumy AI all of the time.
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